I’m taking a Coursera/Yale class on happiness called The Science of Well-Being. It covers the lies our brains tell us about what will make us happy and how to get around it. It’s loaded with good information. The major focus of the first video in week four is spending money Continue Reading
Games
#GameStruck4
I feel like I should have seen #GameStruck4 coming. It’s a permutation of #FilmStruck4, which started with this one tweet: I’d never heard of Filmstruck before. As someone who does PR, I’d say this social media campaign is a resounding success. Filmstruck started by tagging four big people in film, Continue Reading
Peter Molydeux and the only FPS that ever made me cry
I have a list on Twitter that just has amusing accounts in it. Most of those accounts are ones I don’t actually follow. I want them around to look at them when I have the time and inclination to do so, but I don’t want their tweets clogging up my Continue Reading
Phonics Shmupdate: Colorblind friendliness and phonemes for days
It’s been a while since I did any updates regarding my phonics shmup; the stress of leaving a job and moving intercontinentally took its tool. When I stopped working on the game in April, I had broken it in magnificent ways. Now the broken is gone and I’ve added some Continue Reading
Let’s Talk About Cornerstone: The Song of Tyrim
Finally back with another Let’s Talk About video, this time on Cornerstone: The Song of Tyrim. I like this game, but the devs had an overly ambitious plan for the budget they crowdfunded, and that makes this a great example of why we need both AAA and indie games. Transcript Continue Reading
Phonics Shmupdate: Phoneme Display Swap!
There’s some work to be done here involving the animations’ timing and the feel of things… but it functions. Hurrah! There’s definitely a bug that allows one button to change position without the other button moving to swap places with it. I need to play around with it more. Making Continue Reading
Phonics Shmupdate: Visible Progress! :D
Here’s the proof that all the recent effort spent on refactoring my phonics shmup was worth it — things are visibly changing and gameplay is evolving. :D
Phonics Shmupdate: More and Better Refactoring, New Classes Made, Other Stuff
It’s been a while since I updated. To be honest, I don’t exactly remember all changes I’ve made. I’ve been working on it here and there in spare moments amongst busy times. Many things have been refactored; I undid some unnecessary future-proofing I did in the previous update’s refactoring because Continue Reading
Phonics Shmup Progress: A Menu, Credit Where Due, and Refactoring
This has been an interesting week. I had work in on the shmup in bits and pieces around other things. The menu screen, with a credits panel that pops up, is the biggest visible change. I also added some particles for the disruptor broadcast. Most of the work I got Continue Reading
Phonics Shmup Progress: Caught Up in Unity!
This is just a quick post to say that I did get the phonics shmup caught up in Unity to where I had it in Godot.* It took me about as much time as I expected, though I didn’t get the work done on the days I expected. It now Continue Reading