My last customer service interaction with EA Games is one of many reasons I’m boycotting their products. I installed Origin today, though, as I already have a couple of games acquired through it. It seemed the easiest way to find out if they ever got ported to Mac (unlikely though Continue Reading
Games
Candy Crush Saga Review
Last weekend, I got to play some Candy Crush Saga on my friend’s phone. It was interesting enough, and different enough from Bejeweled, that I decided to download it and give it a more thorough try. Here’s the short version: the game isn’t necessarily bad. However, since it’s free-to-play, the Continue Reading
Openings in Creative Endeavors
My best friend linked me an article in which Steven King talks about opening sentences to books — how important they are, why that is, and what makes some more memorable than others. He spends a long time crafting the opening sentences to his books. It’s a fascinating read, whether Continue Reading
The Open Bundle
Six years later edit (April 21, 2019): Links to the bundle have been removed. They now lead to a page that seems dangerous. Additionally, I’m no longer convinced bundles are a good thing. That’s another story, though. There are so many game bundles on the internet (thank you, Humble Bundle, Continue Reading
TorqueL, the Rolling Box 2D Platformer
I originally posted this on April 18, 2013 on my blog on Gamasutra. Cross-posting here because this game looks great. It’s on Steam Greenlight Concepts with a demo available, and I urge you to check it out. Overcrowding at BitSummit meant that in the short time we had for looking Continue Reading
What Ludum Dare has Done for Me
I originally posted this on April 9, 2013 on my blog on Gamasutra. Cross-posting here, as I should have done before. I first learned of Ludum Dare last August. I wasn’t in time to participate, but I was able to play a wide variety of interesting games. That got me fired up — Continue Reading
The Soul of BitSummit
This was originally posted on March 9, 2013 on my blog on Gamasutra. I really should have cross-posted it here in the first place. BitSummit is awesome and I am proud to have helped out with it. I fully intend to help again next year. So, BitSummit happened on Saturday. It was a Continue Reading
Trifecta: Poke for OSX, Itch.io, and the Ender’s Game Trailer
Poke & itch.io Six years later edit (April 20, 2019): You can no longer download Poke from itch.io. Sorry folks Item one: there is now a Mac OSX build for Poke, the game I mentioned in my last post. It can be downloaded from item two, which is my profile Continue Reading
Poke
Another Ludum Dare has come around and once again I have participated. The theme this time was Minimalism, and I did not do as well this time as last time.
(Up)Dated User Interfaces
I have fond memories of many video games. I used to go back and play those old games fairly often, but as time wears on this happens less and less. There are a few reasons for this. One is incompatibility with modern gaming systems. If you can’t make the software Continue Reading