It’s been a while since I did any updates regarding my phonics shmup; the stress of leaving a job and moving intercontinentally took its tool. When I stopped working on the game in April, I had broken it in magnificent ways. Now the broken is gone and I’ve added some Continue Reading
education
Phonics Shmup Progress: A Menu, Credit Where Due, and Refactoring
This has been an interesting week. I had work in on the shmup in bits and pieces around other things. The menu screen, with a credits panel that pops up, is the biggest visible change. I also added some particles for the disruptor broadcast. Most of the work I got Continue Reading
Phonics Shmup Progress: Caught Up in Unity!
This is just a quick post to say that I did get the phonics shmup caught up in Unity to where I had it in Godot.* It took me about as much time as I expected, though I didn’t get the work done on the days I expected. It now Continue Reading
Phonics Shmup: Rebuilding in Unity
I was thinking about the fact that my students are young and Japanese, and more easily impressed by flashy things than non-flashy ones. I am not a graphic artist, really, so I decided to rebuild my phonics shmup in Unity. The ease of grabbing things from the asset store aids Continue Reading
Phonics Shmup Progress, 4/22
I participated in Ludum Dare last weekend. Although it was far from my most successful LD in terms of getting a good game done, since I used the Godot Engine to make it I learned a lot. This is particularly true in the area of dealing with collisions. So it Continue Reading
Phonics Shmup Progress, 4/15
It’s been a few days, including a Ludum Dare weekend, since I actually did some work on my phonics shmup. It was a pretty productive time, though. As the screenshot shows, I added shields to the enemies. However, I also did a big reorganization of my Trello board. Development Itself Continue Reading
Reviving the Phonics Shooter
I started a project ages ago, a game that was to be a shooter intended to help students learn phonics. The ship shoots sound bullets; all the enemies have letters on their ships and are only vulnerable to the sounds those letters make. Some ships are therefore only vulnerable to Continue Reading
Awesome Teachers Teaching 5th Graders Internet Safety
It’s been a while since I wrote anything, and this one is going to be really short, but this deserves some recognition.
School Festival, Part 3: We are THESPIAN!! We are DANCER!!
In this third and final post (see also Part 1 and Part 2) about my junior high school’s festival last month, I am going to talk about student involvement in planning the event and then launch into the last third of the school festival.
What Ludum Dare has Done for Me
I originally posted this on April 9, 2013 on my blog on Gamasutra. Cross-posting here, as I should have done before. I first learned of Ludum Dare last August. I wasn’t in time to participate, but I was able to play a wide variety of interesting games. That got me fired up — Continue Reading