It’s been a while since I did any updates regarding my phonics shmup; the stress of leaving a job and moving intercontinentally took its tool. When I stopped working on the game in April, I had broken it in magnificent ways. Now the broken is gone and I’ve added some colorblind friendliness features and built…
Tag: education
Phonics Shmup Progress: A Menu, Credit Where Due, and Refactoring
This has been an interesting week. I had work in on the shmup in bits and pieces around other things. The menu screen, with a credits panel that pops up, is the biggest visible change. I also added some particles for the disruptor broadcast. Most of the work I got done, though, was refactoring.
Phonics Shmup Progress: Caught Up in Unity!
This is just a quick post to say that I did get the phonics shmup caught up in Unity to where I had it in Godot.* It took me about as much time as I expected, though I didn’t get the work done on the days I expected. It now does everything the Godot version…
Phonics Shmup: Rebuilding in Unity
I was thinking about the fact that my students are young and Japanese, and more easily impressed by flashy things than non-flashy ones. I am not a graphic artist, really, so I decided to rebuild my phonics shmup in Unity. The ease of grabbing things from the asset store aids in creating something visually appealing….
Phonics Shmup Progress, 4/22
I participated in Ludum Dare last weekend. Although it was far from my most successful LD in terms of getting a good game done, since I used the Godot Engine to make it I learned a lot. This is particularly true in the area of dealing with collisions. So it was that when I came…
Phonics Shmup Progress, 4/15
It’s been a few days, including a Ludum Dare weekend, since I actually did some work on my phonics shmup. It was a pretty productive time, though. As the screenshot shows, I added shields to the enemies. However, I also did a big reorganization of my Trello board. Development Itself Probably the biggest shift in…
Reviving the Phonics Shooter
I started a project ages ago, a game that was to be a shooter intended to help students learn phonics. The ship shoots sound bullets; all the enemies have letters on their ships and are only vulnerable to the sounds those letters make. Some ships are therefore only vulnerable to one sound, while a C…
Awesome Teachers Teaching 5th Graders Internet Safety
It’s been a while since I wrote anything, and this one is going to be really short, but this deserves some recognition.
School Festival, Part 3: We are THESPIAN!! We are DANCER!!
In this third and final post (see also Part 1 and Part 2) about my junior high school’s festival last month, I am going to talk about student involvement in planning the event and then launch into the last third of the school festival.
What Ludum Dare has Done for Me
I originally posted this on April 9, 2013 on my blog on Gamasutra. Cross-posting here, as I should have done before. I first learned of Ludum Dare last August. I wasn’t in time to participate, but I was able to play a wide variety of interesting games. That got me fired up — I definitely wanted to participate…