Categories Development

Phonics Shmupdate: Phoneme Display Swap!

There’s some work to be done here involving the animations’ timing and the feel of things… but it functions. Hurrah! There’s definitely a bug that allows one button to change position without the other button moving to swap places with it. I need to play around with it more. Making Continue Reading

Categories Development

Phonics Shmup Progress, 4/22

I participated in Ludum Dare last weekend. Although it was far from my most successful LD in terms of getting a good game done, since I used the Godot Engine to make it I learned a lot. This is particularly true in the area of dealing with collisions. So it Continue Reading

Categories Development

Phonics Shmup Progress, 4/15

It’s been a few days, including a Ludum Dare weekend, since I actually did some work on my phonics shmup. It was a pretty productive time, though. As the screenshot shows, I added shields to the enemies. However, I also did a big reorganization of my Trello board. Development Itself Continue Reading

Categories Development

Phonics shmup progress, 3/8 and 3/14

I am trying to get in the habit of changing how I talk about this project. Apparently shmups don’t count as shooters to some people. The way I see it, you’re shooting things, ergo it is a shooter, but I prefer to use terms in standard ways, so here we Continue Reading

Categories Games

Let’s Talk About Alto’s Adventure

I don’t generally like endless runners, but Alto’s Adventure is something special. Below is the script for my newest Let’s Talk About… video discussing why.

Categories Games

Let’s Talk About Downwell

Happy new year! I’ve made another video for YouTube, this time about a roguelite game called Downwell. The script is after the break. If you don’t know what I mean by roguelite, check out my video RogueliKes, RogueliTes, and Procedural Death Labyrinths.

Categories Games

Candy Crush Saga Review

Last weekend, I got to play some Candy Crush Saga on my friend’s phone. It was interesting enough, and different enough from Bejeweled, that I decided to download it and give it a more thorough try. Here’s the short version: the game isn’t necessarily bad. However, since it’s free-to-play, the Continue Reading

Categories Development

Poke

Another Ludum Dare has come around and once again I have participated. The theme this time was Minimalism, and I did not do as well this time as last time.