I’m taking a Coursera/Yale class on happiness called The Science of Well-Being. It covers the lies our brains tell us about what will make us happy and how to get around it. It’s loaded with good information. The major focus of the first video in week four is spending money Continue Reading
Video Games
Let’s Talk About Cornerstone: The Song of Tyrim
Finally back with another Let’s Talk About video, this time on Cornerstone: The Song of Tyrim. I like this game, but the devs had an overly ambitious plan for the budget they crowdfunded, and that makes this a great example of why we need both AAA and indie games. Transcript Continue Reading
Phonics Shmupdate: More and Better Refactoring, New Classes Made, Other Stuff
It’s been a while since I updated. To be honest, I don’t exactly remember all changes I’ve made. I’ve been working on it here and there in spare moments amongst busy times. Many things have been refactored; I undid some unnecessary future-proofing I did in the previous update’s refactoring because Continue Reading
Phonics Shmup: Rebuilding in Unity
I was thinking about the fact that my students are young and Japanese, and more easily impressed by flashy things than non-flashy ones. I am not a graphic artist, really, so I decided to rebuild my phonics shmup in Unity. The ease of grabbing things from the asset store aids Continue Reading
Let’s Talk About Before the Echo
Before the Echo is a really unique game and one of my favorites. My newest LTA video talks about why. Script is below.
Let’s Talk About Emily is Away & Cibele
My newest Let’s Talk About [GAME] video compares and contrasts two immersive games, Emily is Away and Cibele. It’s a bit longer than the other ones as a result. Script is below.
Yes, Let’s Evolve the IGF
First things first: read Zach Gage’s Evolving the IGF and then come back. He argues that the IGF could be highlighting more games in general, and more interesting-if-not-perfectly-executed games specifically, by changing the judging categories. This is an idea I wholeheartedly support. I think there’s room for discussion about what Continue Reading
Let’s Talk About That Dragon, Cancer
That Dragon, Cancer has finally come out, and it is a doozy — enough of one that I’m releasing this week’s Let’s Talk About video ahead of schedule. Script is below.
Pondering RogueliKes, RogueliTes, and Procedural Death Labyrinths
It’s been forever and a day since I posted anything here. Fall is busy in general for me as a JET ALT who is very involved with her schools. I was also working on and releasing my first finished video game, Ultra Hat Dimension. It was a great, if stressful Continue Reading
Dragon Age, Ma Vhenan: The Lore is a Lie
This is cross-posted from my blog on Gamasutra. I’ve finally figured out how to talk about the root of my deep love for Dragon Age: Inquisition without spending an hour or more spoiling the story and lore of the setting for the listener. I stumbled upon this during a Skype Continue Reading