Categories Games

Let’s Talk About Cornerstone: The Song of Tyrim

Finally back with another Let’s Talk About video, this time on Cornerstone: The Song of Tyrim. I like this game, but the devs had an overly ambitious plan for the budget they crowdfunded, and that makes this a great example of why we need both AAA and indie games. Transcript Continue Reading

Categories Development

Phonics Shmup: Rebuilding in Unity

I was thinking about the fact that my students are young and Japanese, and more easily impressed by flashy things than non-flashy ones. I am not a graphic artist, really, so I decided to rebuild my phonics shmup in Unity. The ease of grabbing things from the asset store aids Continue Reading

Categories Games

Let’s Talk About Emily is Away & Cibele

My newest Let’s Talk About [GAME] video compares and contrasts two immersive games, Emily is Away and Cibele. It’s a bit longer than the other ones as a result. Script is below.

Categories Games

Yes, Let’s Evolve the IGF

First things first: read Zach Gage’s Evolving the IGF and then come back. He argues that the IGF could be highlighting more games in general, and more interesting-if-not-perfectly-executed games specifically, by changing the judging categories. This is an idea I wholeheartedly support. I think there’s room for discussion about what Continue Reading

Categories Games

Let’s Talk About That Dragon, Cancer

That Dragon, Cancer has finally come out, and it is a doozy — enough of one that I’m releasing this week’s Let’s Talk About video ahead of schedule. Script is below.

Categories Games

Dragon Age, Ma Vhenan: The Lore is a Lie

This is cross-posted from my blog on Gamasutra. I’ve finally figured out how to talk about the root of my deep love for Dragon Age: Inquisition without spending an hour or more spoiling the story and lore of the setting for the listener. I stumbled upon this during a Skype Continue Reading